• Kinokoloko @lemmy.dbzer0.com
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    1 day ago

    When I had a PS5 and Cyberpunk, I would sometimes switch ray tracing on and off to see if it made a huge difference. Well, the frame rate would be capped at 30 with it on…and I suppose if I stopped and looked around for a bit, it was noticeable, but honestly, I preferred the higher framerate. I’ve yet to see a game that really benefits from RT.

    • zqps@sh.itjust.works
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      1 day ago

      It’s mostly developers that benefit from RT long-term. Not now while it’s optional, but once it becomes a requirement, they can cut a couple of time-intensive steps from the development pipeline.